Closing the Curtain on YouTube

Closing the Curtain on YouTube

Today, five years to the day of when I officially launched the first episode of The Backlog, I’m publishing my final video and hanging it all up.

I know this is confusing based on what I’ve been saying on Twitter since I posted that teaser a week ago. I said The Backlog was BACK BAYBEE and we’d have a new channel and be kickin’ butt all over again. Unfortunately, this was another instance of me getting overexcited and announcing plans before they’re really thought through. You’d think I’d have learned my lesson by now.

The plan was to start it all over again, right where it originally began with Trog! for NES. Instead, I’m ending back where I started and to be honest I like how that feels much better.

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Pepsi Fire Review: You’ll Spit Hot Fire

Pepsi Fire Review: You’ll Spit Hot Fire

Summer is in full swing and we’re all looking for ways to beat the heat. Brands are our friends, and our pals at Pepsico have our backs with a new soda that’s the equivalent of someone shoving a hand grenade stuffed full of Hot Tamales candy into your gullet and pulling the pin.

A little bit of background info on me: I’m a huge soda guy. It’s my biggest vice. I don’t much care for alcohol and I’ve never smoked or done drugs. When I come home from work on a Friday night soda is the thing I want to crave to help me unwind and relax. Does that make me sound super weird and lame? Probably. Who cares. Let’s move on.

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In Defense of Final Fantasy XII’s Battle System

In Defense of Final Fantasy XII’s Battle System

Today is basically Christmas Eve, because tomorrow will mark the day Final Fantasy XII: The Zodiac Age, the remastered version the secret best Final Fantasy game, will be released for the PlayStation 4. It boasts fancy new graphics in the H-est of Ds, an orchestral soundtrack and an expanded Job system that was previously exclusive to the Japan-only rerelease of the original game, Final Fantasy XII International Zodiac Job System.

To say I love Final Fantasy XII is a bit of an understatement. I’ve been known to shout from the Twitter rooftops about how much I love composer Hitoshi Sakimoto’s work and the soundtrack for Final Fantasy XII is just sublime. The game’s soundtrack has a very distinctive, ethereal arrangement of strings and winds that’s so awe-inspiringly beautiful that I just want to swim in it.

I’m listening to the soundtrack as I write this and I think I’ve said the phrase “God I’m so happy” about twenty times, no joke. Ask my wife.

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Ecto Cooler, One Year Later

Ecto Cooler, One Year Later

When Ecto Cooler returned for a brief period last year it was nothing short of magical. Even though I wasn’t the hugest Ghostbusters fan as a kid (which, honestly, baffles me to this day) Ecto Cooler was THE flavor of Hi-C that I wanted in my school lunch. Tasting it again two decades later and immediately recognizing it, as if seeing an old friend, was something I’ll never forget.

It wasn’t the perfect relaunch, though. It was damn near impossible to find in stores which meant you had to fight the online crowds whenever the cans came in stock on Amazon. My wife was the MVP that one fateful day.

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The Super Fantastic SpaceKappa E3 2017 Wrapup!

The Super Fantastic SpaceKappa E3 2017 Wrapup!

It’s E3 again, that magical time of year when hype takes over and we’re all kids on Christmas morning. The entire gaming industry gathers in Los Angeles to wow us, amaze us and work us into a frothing fervor as we throw money at our computers, desperate to buy video games that don’t exist yet.

It’s a yearly tradition of mine to take time off from work so I can enjoy all the press conferences and let myself really get lost ~in the moment~ and this year was no exception! With pizza rolls and Code Red in hand I waited with the giddiness of Homer Simpson finding an overturned Duff truck to see what I’m gonna be playing over the next couple of years.

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It’s Okay if a Game Isn’t For You

It’s Okay if a Game Isn’t For You

Mario and Rabbids, together at last! Two great tastes even better together, like peanut butter and getting hit by a bus.

Yeah, one of the worst kept gaming secrets of 2017 was finally sorta kinda confirmed when key art and documents for Mario & Rabbids Kingdom Battle for the Nintendo Switch hit the internet last week.  Of course, as is tradition, sarcasm and snark were the overwhelming sentiment on Twitter Dot Com.

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My Heart’s Truest Wish

My Heart’s Truest Wish

If I were ever to win the lottery and be Filthy Stinkin’ Rich I’d do a lot of good things with all that lettuce. Buy up medical and student loan debt and tell people they’re off the hook. Donate to charities. Create affordable housing. Stuff like that. But when it comes to selfish things I’d do for myself I already know what my heart’s truest wish is.

I’d get a 100% accurate replica built of Princess Peach’s castle from Super Mario 64.

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Making Custom Sonic Characters is Silly but I’m Sold on Sonic Forces

Making Custom Sonic Characters is Silly but I’m Sold on Sonic Forces

Well, you can’t say Sega doesn’t know their audience.

This year’s “well, I guess maybe it could be okay, maybe” Sonic game, Sonic Forces, looked incredibly bland from its reveal trailer, especially next to the deliciously retro Sonic Mania. As someone who’s been burned by the Sonic Cycle more than once, I knew I’d be safe in passing on another “modern” outing by the blue blur.

Then they crammed DeviantArt into the game and suddenly I’m on board. I don’t know why either and it makes me so mad.

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A Tribute to the Oddball Bosses of Gunstar Heroes

A Tribute to the Oddball Bosses of Gunstar Heroes

Gunstar Heroes, developed by Treasure and released in 1993 for the Sega Genesis is an amazing video game. One of the best ever, to be more specific. In fact, there was a study by world-renowned awesomologist Alejandir P. Feelgüd that found Gunstar Heroes contained more radness per second than had ever been recorded at that time. It has it all: explosions, an endless army of robots to fuel said explosions, customizable weapons, anime art style, solid co-op play and rockin’ 16-bit tunes. It also had awesome bosses with hilarious names. This is their tribute.

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Is Breath of the Wild as Good in 2017 as Ocarina of Time Was in 1998?

Is Breath of the Wild as Good in 2017 as Ocarina of Time Was in 1998?

The Legend of Zelda: Breath of the Wild was released only a couple of months ago and is still rocking faces, ensuring itself a place in just about every Game of the Year conversation months and months from now.

It’s pretty much universally adored, and for good reason: it’s masterfully well-made, taking so many familiar Zelda characters and staples and transplanting them into a huge, breathing open world that features Nintendo’s typical polish. It eliminates much of the jank other games in the genre suffer from and trims enough of the fat that it still feels like a tight, focused experience the whole way through.

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